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NPC Generator

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Advanced [show]


Percival Dryden, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a violet vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his violet boots flare out at the collars. He is an epitome of beauty. He wears his silver hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted arcane powers by his dying brother.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor. Occupation: Cook

Voice: Complex vocabulary, royal

Attributes [hide]

Percival Dryden, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


William Graham, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan costume with the symbols of death on his torso. His tied-back hair is white. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, William and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Military, Attractive. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

William Graham, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)8 (-1) 7 (-2)8 (-1)
Skills Animal Handling +0, Intimidation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2300 sp. 2 Acid flasks. 3 Thunderstones.


Social Check DCs


Frederick Garfield, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his golden hair. His amber eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Frederick was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and wants to work out more often

Ideals: Philantrophist, Optimist, Athletic. Flaws: Racist. Bonds: Attractive, Has a crush. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Frederick Garfield, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 8 (-1)15 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Amber (100 gp).


Social Check DCs


Thomas Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He carries with him a set of sickles, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has a black handlebar mustache and slicked back black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Thomas studied abroad. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive. Occupation: Dilettante

Voice: Farmer accent

Attributes [hide]

Thomas Lincoln, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 35000 sp. 1 Backpack. 1 Climber’s kit. 1 Simple lock.


Social Check DCs


Norman Rodney, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears a simple brown robe with grey stripes complete with hood. His blonde hair is still thick. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.

History: Norman lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's since become an addict/alcoholic.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Pacifist. Flaws: Addict, Disease, Insane. Bonds: Family. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Norman Rodney, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 8000 cp.


Social Check DCs

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