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Advanced [show]


Adam Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting yellow shirt and pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is silver and curly. He is very pretty but has cold, dead eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Flaws: Shy. Bonds: Attractive, Adventurer, Mentor, Immigrant. Occupation: Banker

Voice: Forgets to breathe while speaking

Attributes [hide]

Adam Charlton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)8 (-1) 14 (+2)10 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Frederick Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His auburn hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He is harsh and unforgiving.

History: He was born several months after his mother was called into army service. When Frederick reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated. Flaws: Antagonistic, Insane. Bonds: Attractive, Military, In love. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Frederick Wakefield, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 9000 cp.


Social Check DCs


Shane Stapleton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting black shirt and pants. His blonde hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Shane is depressed about a lot of things. He tends to be a nihilist. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and human compassion

Flaws: Ugly, Depressed, Racist. Bonds: Poor, Religious. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Shane Stapleton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)12 (+1) 8 (-1)17 (+3)
Skills Arcana +3, Performance +5
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Anthony Brixton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white Stetson hat and white clothes. He has a long brown beard with little hanging trinkets. His blue eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the east to a Bather, Anthony learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Bonds: Guardian, Job, Adventurer. Occupation: Bather

Voice: Australian accent

Attributes [hide]

Anthony Brixton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp. 1 Silk rope.


Social Check DCs


Trym Marston, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. His hair is red and curly. His hazel eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: His spouse's relatives view him with great suspicion.

Bonds: Attractive, Military, Adventurer, Family. Occupation: Sage

Voice: Gruff and masculine

Attributes [hide]

Trym Marston, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)6 (-2) 12 (+1)16 (+3)
Skills Acrobatics +3, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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