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NPC Generator

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Advanced [show]


Percival Reid, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Religious. Occupation: Merchant

Voice: Strong lisp

Attributes [hide]

Percival Reid, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)12 (+1) 8 (-1)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerard Tatum, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a yellow collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. His blonde hair is drawn into a tight pony tail with a clover scrunchie. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich northern family. Like his father and his brother before him, after school he went straight into learning to become a Shepherd. He became a Shepherd soon after.

Motivation: He seems to be bored by most things; and sabotage a competitor

Ideals: Optimist. Flaws: Impulsive, Mundane. Bonds: Rich, Job. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Gerard Tatum, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2100 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Norman Garrick, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has no hair. His eyes are amber.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Rich, Religious. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Norman Garrick, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 9 (-1)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Simon Marlee, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tight fitting grey shirt and pants. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: This man loves dancing and to teach people dancing more than just about anything. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich western family. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Impulsive. Bonds: Rich. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Simon Marlee, Male Human Fighter 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills History +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp. Peridot (60 gp). Malachite (9 gp). Golden pearl (70 gp). Chalcedony (60 gp).


Social Check DCs


Anselm Landon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. His silver hair is matted, messy, and big. His eyes are brown.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Anselm was born the youngest of three triplets. His arcane abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Joker, Gifted. Flaws: Ugly, Secretive. Bonds: Rich, Family. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Anselm Landon, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)13 (+1) 7 (-2)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs

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