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NPC Generator

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Advanced [show]


Aldous Bentham, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, yellow shirt, and brown tie. He is portly but not overly obese. He has no hair. His eyes are green and beady.

Personality: He loves telling others what to do and how they should feel about things. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Opinionated, Professionalism, Gifted. Flaws: Ugly, Shy. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Aldous Bentham, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 5 (-3)12 (+1)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Don Stapleton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he has a large white mantle and cape that has been intricately interwoven into his black robe. He has done his best to style his auburn hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is almost excessively polite to everyone, even when angry. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Don Stapleton, Male Human Fighter 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Henry Paxton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. His hair is cut close to his head. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a great chef.

History: Henry was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His childhood dream was to be a Bricklayer, but he was a colossal failure. He struck the Painter job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Bonds: Poor, Attractive, Enemies, Adventurer, Job. Occupation: Painter

Voice: Spits words with contempt

Attributes [hide]

Henry Paxton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2400 sp.


Social Check DCs


Trym Harrington, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his shortspear always slung over his shoulder. He has a moderate pudge and is not very fit. His chestnut hair is long and unkept. He has a dull look in his brown eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He invites people to come help in his community garden.

History: He was born several months after his mother was called into army service. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Trym took refuge in the large cave and found the beat up shortspear and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Military, Nature. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Trym Harrington, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 28000 cp. Bloodstone (40 gp). Hematite (9 gp). Jasper (40 gp). 1 Minor magic item.


Social Check DCs


Kody Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his chestnut hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Confrontational and typically high on some drug or another. The war was a terrible time for him, and Kody does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Ugly, Addict, Depressed. Bonds: Military. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Kody Wheatley, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 9 (-1)9 (-1)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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