Guy Haley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and is pretty ugly. He wears a Stetson hat to hide his balding. His eyes are violet and he is always smoking a pipe.
Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.
History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk.
Flaws: Ugly, Insane, Shy. Bonds: Adventurer, Family. Occupation: Tanner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 6000 sp.
Roland Harley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a black and tan handkerchief worn on his left side. His blonde hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cocky and sure of himself, he believes he is the best Priest born in the past three hundred years. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Priest job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Insane, Antagonistic. Bonds: Job, Mentor. Occupation: Priest
Voice: Raspy
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 28000 cp. Chalcedony (40 gp). 1 Minor magic item.
Alexandre Tindall, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long black hair reaches down to his waist. His fierce blue eyes like to dwell on things.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better kind of golem.
Motivation: He's attracted to the PC.
Ideals: Joker. Bonds: Poor, Has a crush, Adventurer, Mentor. Occupation: Gardener
Voice: American accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Infernal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 100 gp. 1 Half-Plate.
Anselm Springfield, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. His black hair is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.
History: Anselm was born with his father's beautiful face. He married young, but lost his spouse to gnolls. After a long history of fighting, Anselm and his spouse have recently divorced.
Motivation: Someone believes him a fraud.
Flaws: Antagonistic, Depressed. Bonds: Poor, Attractive, Enemies. Occupation: Bellfounder
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 5000 sp. Pink pearl (130 gp). Rock crystal (30 gp). 1 Chain shirt. 1 Buckler. 1 Masterwork Light steel shield.
Guy Burton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He sports a long auburn beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Miner profession.
History: He was born in the east, but his parents moved at a very young age to the north. He helped his father out around the business and became quite the natural. He now spends his time doing works of charity.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Immigrant, Adventurer. Occupation: Sculptor
Voice: Slurs words
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Peridot (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!