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Advanced [show]


Heward Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. He wears a feathered hat to cover his moderate length blonde hair. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his painting dream.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Stylist

Voice: pre-pubescent

Attributes [hide]

Heward Bradshaw, Male Human Fighter 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)16 (+3) 9 (-1)10 (+0)
Skills Deception +3, Nature +6
Senses Passive Perception 9
Languages Common, Terran, Elven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Kyle Skelton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black broad hat and black clothes. His golden hair is kept up in a ponytail inside a broad hat. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the west to a Priest, Kyle learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Joker, Artistic. Flaws: Greedy. Bonds: Job, Immigrant. Occupation: Priest

Voice: Nasally tone

Attributes [hide]

Kyle Skelton, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 10 (+0)18 (+4)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ralf Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears yellow painted combat armor at almost all times. His tied-back hair is golden. His eyes are a pleasant green.

Personality: He acts crazy and hedonistic. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Wants a kiss; and to reunite with his old friends

Flaws: Hedonist. Bonds: Has a crush, Adventurer, Poor. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Ralf Eastaughffe, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 8 (-1)11 (+0)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Sapphire pendant on gold chain (600 gp).


Social Check DCs


Henry Darlington, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting black shirt and pants. He keeps his long brown hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. Henry enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and someone believes him a fraud

Flaws: Ugly, Hedonist, Disease. Bonds: Enemies, Rich. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Henry Darlington, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Adam Melancon, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a tan coat with blue slacks. He carries with him a set of scimitars, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying golden hair a little too much giving a sharp golden color. His hazel eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great joy in being the best Adventurer in town.

History: Adam lived on a farm with his father, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy; and sabotage a competitor

Ideals: Fighting. Flaws: PTSD. Bonds: Job, Family, Rich. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Adam Melancon, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)14 (+2) 9 (-1)17 (+3)
Skills Investigation +4, Stealth +5
Senses Passive Perception 9
Languages Common, Giant, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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