Gerald Winchester, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear brown clothing when he does not wear armor. His red hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are passionate and lively.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He then took over the family business and is one of the better Beggar for hire.
Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality
Flaws: Fearful. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Beggar
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Tim Stanley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man wears a green tunic with pastel highlights, and long blue pants that bunch up around his shoes. His red hair is greasy and uncared for. His brown eyes dart from person to person to random spaces in the air.
Personality: He can speak with the recently deceased. Further he is a bit of a stoner and is frequently out of it.
History: The child of a Apothecary, who enjoyed hunting, Tim was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He loathes his own lifestyle; and retire the richest man in the south
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Addict, Depressed. Bonds: Nature. Occupation: Sage
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Bernard Hayley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a green tunic with blue highlights, and long brown pants that bunch up around his shoes. He has a blonde handlebar mustache and slicked back blonde hair. His otherwise smooth face is marked with small tiny scars.
Personality: Bernard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He got into the Fletcher business at a young age. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: To share knowledge with the world; and he is unsatisfied with his job
Ideals: Extrovert, Gifted, Logical. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Fletcher
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 200 gp. 1 Magnifying glass. 1 Small steel mirror.
Raymond Hamilton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'6" and wears a fine chain shirt which he covers with blue colored cloaks and clothing. He sports a long black beard, and similarly colored long hair. His green eyes dart from person to person.
Personality: He dislikes all the random violence that takes place in the east. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the east to a Barber, Raymond learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He struck the Barber job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Pacifist, Joker. Bonds: Job, Criminal record. Occupation: Barber
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 16000 sp. 1 Spyglass. 1 Healer’s kit. 1 Backpack.
Trym Stratford, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is heavily combed to the right. His eyes, though not visible through his cowl, are violet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also has developed a complete distrust of the Dilettante profession.
History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was a Dilettante, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Immigrant, Job. Occupation: Locksmith
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Orc, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
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