Arnold Shelly, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this eastern man is generally shirtless and showing off his tattooed chest. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.
History: The child of a Beggar, who enjoyed hunting, Arnold was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's in love
Ideals: Athletic, Gifted, Entrepeneur. Bonds: Adventurer, Nature, Has a crush. Occupation: Bounty Hunter
Voice: American accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee.
Cory Hampton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long golden hair kept up in a rat tail. He wears a mask on his face.
Personality: Eccentric and domineering, Cory will drive conversation. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered west to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Extrovert. Flaws: Fearful, PTSD. Bonds: Rich. Occupation: Sailor
Voice: Squeaky
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 8 (-1) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: Just what you see.
Lance Tindall, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His golden hair is lengthy. His brown eyes are passionate and lively.
Personality: He is witty, but his monotone delivery comes off as unnerving He is afraid of women and trembles around them
History: He was born to loving parents in a slum to the west. His childhood dream was to be a Locksmith, but he was a colossal failure. He has achieved small success as a Fisher.
Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg
Ideals: Joker, Logical. Flaws: Shy. Bonds: Poor, Job. Occupation: Fisher
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
Possessions: Moonstone (70 gp). Blue star sapphire (400 gp).
Shane Barney, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is generally well dressed albeit a few years behind the times. He wears his golden hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Weaver business at a young age. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Shane began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Attractive, Job, Enemies. Occupation: Weaver
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Orc, Druidic
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
Possessions: 15000 cp. Brass mug with jade inlays (100 gp). Solid gold idol (600 gp).
Geoffrey Rutland, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He has a large red mantle and cape that has been intricately interwoven into his brown robe. He has moderate length black hair. His eyes are a pleasant brown.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Energy wise he seems alert and responsive.
History: Geoffrey was born in the east. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's in love.
Ideals: Philantrophist, Professionalism, Persistence, Entrepeneur. Bonds: Poor. Occupation: Priest
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 9000 cp. Tiger eye turquoise (14 gp). Rose (30 gp). Alexandrite (1200 gp). Golden yellow topaz (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!