Raymond Nash, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a yellow collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is chestnut and curly. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the west was not economically sound they moved to his current location. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their daughter. He worked as a Painter, and he later adopted a second daughter.
Motivation: An old rival family wants him found; and to reunite with his absent mother
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family, Immigrant. Occupation: Painter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 7 (-2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Dustin Bradly, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in an above average manner. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown.
Personality: He is mildly Human supremacist, though he does not identify as such. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Dustin was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.
Motivation: A strong sense of loyalty to Human people; and he has passion for adventuring and risk
Flaws: Racist, Disease. Bonds: Attractive, Has a crush, Adventurer. Occupation: Detective
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Goblin, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5
Possessions: Malachite (5 gp). Rock crystal (80 gp). 1 Minor magic item.
Ernest Woods, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears professional attire. His auburn hair and beard is wavy and long. He has gleaming, smiling gray eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Justice, Gifted. Bonds: Attractive, Criminal record, Immigrant. Occupation: Sculptor
Voice: Stutters
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2800 sp.
Alex Bradford, Male Human [Permalink]
Personal [hide]
Description: This man wears a weathered and beat up set of banded mail beneath an oversized tan coat. He is muscular with a powerful set of arms. He has styled his chestnut hair well, parting it to the right. His hazel eyes dart from person to person.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Disease, Greedy. Bonds: Rich. Occupation: Barber
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 200 gp. Malachite (9 gp). Iolite (60 gp). Eye agate (9 gp). Aquamarine (200 gp). 4 Thunderstones. 1 Tanglefoot bags.
Wymar Gracey, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He served in the navy to pay for his family's outstanding loans. When Wymar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Insomniac, Shy. Bonds: Attractive, Military, Immigrant. Occupation: Fortune-teller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 50 pp. Deep blue spinel (800 gp). Iolite (80 gp). Amber (110 gp). Alexandrite (800 gp).
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