Tim Presley, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He is bristling with hidden weapons, mostly spears and falchions. His hair, while still mostly auburn, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Ideals: Joker. Flaws: Insane. Bonds: Criminal record, Guardian, Poor. Occupation: Jeweler
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 28000 cp. Obsidian (5 gp). Violet garnet (200 gp).
Bertram Soames, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his crossbow. His hair is short and auburn. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This man loves writing and to teach people writing more than just about anything. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the north to a Priest, Bertram learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 11 years.
Motivation: To be a Seamstress again; and expand his business
Ideals: Athletic, Artistic, Logical. Bonds: Job. Occupation: Priest
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Gomory Whitby, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair is short and auburn. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to loving parents in a slum to the south. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 200 gp.
Everard Colton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple grey robe with brown stripes complete with hood, and carries sais. His hair is long and blonde with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His eyes are likewise amber.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invites people to come help in his community garden.
History: He was born at the edge of vast desert. Everard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Insane. Bonds: Nature. Occupation: Bowyer
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Amethyst (40 gp). Carnelian (60 gp). Silver pearl (40 gp). Brown-green garnet (40 gp). 1 Minor magic item.
Charles Stanley, Male Human [Permalink]
Personal [hide]
Description: An older man who is dressed in an above average manner, he is not a threatening figure. His long auburn hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the west his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others.
Flaws: Shy, Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Crown-heir
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Giant, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. Red spinel (120 gp). Chrysoberyl (120 gp). Peridot (20 gp).
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