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NPC Generator

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Advanced [show]


Simon Law, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. His chestnut hair is still thick. His violet eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Barkeep business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Barkeep. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother.

Ideals: Optimist. Flaws: Emotional. Bonds: Job, Family. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Simon Law, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)12 (+1) 16 (+3)9 (-1)
Skills Deception +1, History +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Azurite (5 gp). Emerald (400 gp).


Social Check DCs


Don Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears just a green suit. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Don studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Joker, Gifted. Bonds: Attractive, Adventurer, Immigrant. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Don Marleigh, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 14 (+2)14 (+2) 6 (-2)15 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 8
Languages Common, Druidic, Halfling
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 500 gp. Malachite (15 gp). Rhodochrosite (15 gp). Rose (30 gp).


Social Check DCs


Henry Willoughby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He has a long silver beard with little hanging trinkets. His eyes, though not visible through his cowl, are green.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted, Philantrophist. Bonds: Attractive, Military. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Henry Willoughby, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)17 (+3) 11 (+0)8 (-1)
Skills Athletics +0
Senses Passive Perception 10
Languages Common, Infernal, Halfling, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20 pp. Citrine (20 gp). Sardonyx (20 gp). Chrysoprase (20 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alex Stanley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair, when down, is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Alex's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a necromancer, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he doesn't get along with people that don't share his tastes

Ideals: Entrepeneur, Impeccable. Bonds: Adventurer, Mentor, Immigrant. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Alex Stanley, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 14 (+2)17 (+3)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Gomory Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light white in addition to tight pants, and a wedding ring on his right hand. He has chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gomory was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Ideals: Optimist, Extrovert, Philantrophist. Flaws: Insane. Bonds: In love, Attractive. Occupation: Butcher

Voice: Rolls R's

Attributes [hide]

Gomory Ainsworth, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Rose (40 gp). Tiger eye turquoise (12 gp).


Social Check DCs

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