Alex Rylan, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in earthy colors with a green and violet handkerchief worn on his left side, and a wedding ring on his left hand. He has wavy chestnut hair. His face is scarred and worn.
Personality: Alex is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His psionic abilities were realized during a raid on his village. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Alex never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love; and he is wracked by social anxiety
Ideals: Extrovert, Artistic, Gifted. Flaws: Ugly, Disease. Bonds: In love. Occupation: Mason
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 15000 cp.
Gerard Kensley, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and wears dark leathers with embroidery. His right hand appears badly burned and disfigured. His hair is auburn, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a logical person and will generally grow upset if things defy logic and science.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.
Motivation: He is content.
Ideals: Optimist, Logical. Bonds: Attractive, Mentor. Occupation: Sailor
Voice: Stutters
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 10 (+0) | 8 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 200 gp. A delicate brass dragon egg (70 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A silver and pearl hairclip (70 gp).
Rolf Rodney, Male Human [Permalink]
Personal [hide]
Description: A 6'2" southern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his silver hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a engraver and was forced into it by his family
Ideals: Artistic, Entrepeneur, Fighting. Flaws: Shy. Bonds: Poor. Occupation: Engraver
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Giant, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +2
Possessions: 200 gp. Alexandrite (200 gp). White pearl (50 gp). 1 Chain shirt.
Anselm Digby, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears skinny pants and wears a white and blue robe with the hood down. His black hair is cut jaggedly and amateurishly. He has a dull look in his violet eyes.
Personality: He is extraordinarily eccentric. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Anselm was born the youngest of three triplets. A gifted student he started as a Carpenter, but he got bored and became a Animal Trainer. He has achieved small success as a Animal Trainer.
Motivation: An old rival family wants him found; and to prove his worth to the world
Flaws: Insane, Impulsive. Bonds: Family, Job. Occupation: Animal Trainer
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Lewis Barlow, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is renowned for his bright brown suits and hats. He has no hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Lewis was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Jeweler for hire.
Motivation: Someone believes him a fraud; and further expansion of business
Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Job, Nature, Enemies. Occupation: Jeweler
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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