Odo Blythe, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. He has blue eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the west to a Junk Dealer, Odo learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He was granted necromantic powers by his dying sister.
Motivation: He wants revenge against drow; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Job, Enemies. Occupation: Junk Dealer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2
Possessions: 300 gp. 3 Tanglefoot bags. 1 Everburning torch. 2 Holy water.
Justin Lester, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'4" and dresses well, typically a more casual-formal manner. His left hand appears badly burned and disfigured. He has done his best to style his white hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the south to a Mayor, Justin learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. In the meantime he has taken over work as a Mayor and occasionally as a mercenary.
Motivation: To reunite with his old friends; and he is not mentally stable, and does not behave rationally
Flaws: Insane. Bonds: Attractive, Job, Adventurer. Occupation: Mayor
Voice: Irish accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 6000 sp. Tourmaline (150 gp). Black opal (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Solomon Alton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With a patchy black beard and wild black hair. He tend to wears goggles to shield his eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He misses his home and complains about the freezing weather, even in summer.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the south, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Passionate. Bonds: Attractive, Immigrant, Religious, Mentor. Occupation: Brewer
Voice: Posh accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Adam Remington, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he prefers to wear brown pants and tee shirts. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He takes great joy in being the best Assassin in town.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero
Ideals: Justice. Flaws: Insomniac. Bonds: Job, Rich, Adventurer. Occupation: Assassin
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 5 (-3) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +0
Possessions: Fire opal (600 gp). Obsidian (8 gp). Emerald (600 gp). 1 Masterwork Common Melee.
Shane Gentry, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has amber eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and he feels kind of lost in life
Ideals: Athletic, Optimist. Flaws: Depressed. Bonds: Rich, Criminal record. Occupation: Bellfounder
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold and topaz bottle stopper cork (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!