Kyle Landon, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'8" and wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His right leg appears badly burned and disfigured. With a patchy blonde beard and wild blonde hair. His blue eyes lackadaisically let the world flow into them.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.
Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break
Ideals: Justice. Bonds: Job, Adventurer, Religious. Occupation: Bricklayer
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
Drogo Tyndall, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. His hair is blonde and very short. His eyes are blue.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The war was a terrible time for him, and Drogo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and he feels kind of lost in life
Flaws: Ugly, Selfish, Depressed. Bonds: Military, Immigrant, Slave. Occupation: Scribe
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3200 sp. 1 Banded mail.
Percival Marlowe, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. His hair is black and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: To reunite with his old friends.
Ideals: Joker, Impeccable. Bonds: Military, Adventurer. Occupation: Bookbinder
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 18000 cp. 1 Masterwork manacles. 1 Masterwork manacles. 1 Average lock.
Frederick Dudley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He has done his best to style his blonde hair to look like a famous performer. His eyes are a pleasant amber.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. By chance he met his brother recently and the two have been together since.
Motivation: Meet up once more with his childhood friend.
Ideals: Joker. Bonds: Adventurer, Rich, Family. Occupation: Map Maker
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3100 sp. Blue star sapphire (800 gp). Eye agate (16 gp).
Guy Roscoe, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears pastel leather gloves, a pastel jacket, and tight pants. He keeps his auburn hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Poor, Attractive. Occupation: Mason
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 4 (-3) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Solid gold idol (300 gp). A roughly beaten golden orb (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!