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Advanced [show]


Everard Charlton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. He has a dull look in his brown eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A deep hatred of brigands; and expand his business

Ideals: Athletic. Bonds: Attractive, Job, Enemies, Adventurer, Family. Occupation: Dilettante

Voice: Nasally tone

Attributes [hide]

Everard Charlton, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 7 (-2)11 (+0)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Theodoric Darby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in black turtlenecks beneath a blue coat with black slacks. He wears a top hat to cover his moderate length red hair. He has gleaming, smiling hazel eyes.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the south his family was never financially stable. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and to reunite with his absent father

Flaws: Shy. Bonds: Job, Poor, Slave, Family. Occupation: Farmer

Voice: Eastern European accent

Attributes [hide]

Theodoric Darby, Male Human Fighter 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 14 (+2)17 (+3)
Skills History +5, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 2000 sp. Malachite (12 gp). Moonstone (80 gp).


Social Check DCs


Odo Morton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of quarterstaffs on his belt, each one with a sapphire on the hilt. His red hair is styled in orderly dreadlocks. He has a dull look in his hazel eyes.

Personality: He is a Bowyer first and foremost. He believes firmly that knowledge should be universal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Odo was born in the south. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Bowyer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Fighting, Optimist, Persistence. Bonds: Job, Attractive. Occupation: Bowyer

Voice: Loud with bravado

Attributes [hide]

Odo Morton, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)16 (+3) 11 (+0)15 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kyle Adley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears black painted combat armor at almost all times. His left leg appears badly burned and disfigured. His hair is always cut to a buzz. He has a dull look in his gray eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Animals are drawn to him, and he is able to talk to them.

History: He got into the Slave Trader business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Slave Trader for hire.

Motivation: To be a Laborer again.

Ideals: Gifted. Flaws: Racist. Bonds: Job. Occupation: Slave Trader

Voice: French accent

Attributes [hide]

Kyle Adley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)14 (+2) 10 (+0)17 (+3)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork manacles.


Social Check DCs


Gerald Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. He is bristling with hidden weapons, mostly nunchakus and flails. His silver hair is long and unkept. His eyes are blue and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. His job bores him to no end. He has decided to make it more interesting.

History: Gerald was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to reunite with his old friends

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer, Job. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Gerald Hartford, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)9 (-1) 14 (+2)10 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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