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NPC Generator

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Advanced [show]


Theobald Sydney, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing colorful clothing, dressed as a Sage. His silver hair is unkempt and raggedy. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Sage who has hired him part-time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Stylist, his mother struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Has a crush, Criminal record. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Theobald Sydney, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 8 (-1)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Hematite (8 gp). Moonstone (70 gp).


Social Check DCs


John Cotton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, red, dusty cloak. His red hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Shipwright business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic, Ugly. Bonds: Job, Adventurer. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

John Cotton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Manfred Thackeray, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears dark leathers with embroidery. His skin is also unnaturally pale. His black hair is smooth and relatively long. His face is scarred and worn.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He is obsessed with finding treasure.

History: He was born in the north, but his parents moved at a very young age to the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the north, certain he would find work there.

Motivation: To be a Stylist again.

Flaws: Ugly, PTSD. Bonds: Job, Adventurer, Immigrant. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Manfred Thackeray, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 6 (-2)16 (+3) 11 (+0)15 (+2)
Skills Athletics +5, Religion +5
Senses Passive Perception 10
Languages Common, Terran, Draconic, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 gp. 1 Everburning torch.


Social Check DCs


Clerebold Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears a violet cloak and cross-gartered white stockings. He is bristling with hidden weapons, mostly scythes and halberds. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling violet eyes.

Personality: A deeply religious man he believes everything happens for a reason. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist. Flaws: Disease. Bonds: Criminal record, Religious, Rich. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Clerebold Eastoft, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 11 (+0)8 (-1)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Robert Byron, Male Human [Permalink]

Personal [hide]

Description: An older man who wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time, he is not a threatening figure. His hair is black, silky, and of moderate length. He has a dull look in his hazel eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. After coming to the age of reason, Robert took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Robert Byron, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)17 (+3) 10 (+0)5 (-3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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