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Advanced [show]


Trym Westcott, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his ceremonial dagger, marred by teas. He wears a small hat to cover his moderate length silver hair. His eyes are violet and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Sold as a small child to a necromancer, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: Doesn't want to be a Carter and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Trym Westcott, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Everard Clive, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). His auburn hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is lazy, self-centered, vain, and jealous.

History: The child of a Glassblower, who enjoyed hunting, Everard was taken on many hunting expeditions. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of drow

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Enemies, Nature. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Everard Clive, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 50 pp. Tourmaline (60 gp). Golden pearl (60 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dustin Darby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and dresses in green turtlenecks beneath a white coat with grey slacks. His golden hair is singed and shortened. His eyes are hazel and he is always smoking a pipe.

Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.

History: He was raised in a plains tribe. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Gifted, Professionalism. Flaws: Ugly. Bonds: Nature, Job. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dustin Darby, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Roger Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is wearing a long, black cloak. He has a hunchback. His auburn hair is cut short with large spiked bangs in the front. His violet eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Roger took refuge in the old dungeon and found the beat up rapier and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Ugly, Emotional, Impulsive. Bonds: Nature, Adventurer. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Roger Thorpe, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. A delicate brass dragon egg (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Simon Stanford, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Bounty Hunter. His blonde hair is thinning but still full. His eyes are gray.

Personality: He is almost excessively polite to everyone, even when angry. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better village for his children.

Motivation: Wants a kiss; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Rich, Adventurer, Has a crush. Occupation: Bounty Hunter

Voice: Smoker's lung

Attributes [hide]

Simon Stanford, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5

Possessions: 500 gp.


Social Check DCs

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