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Advanced [show]


Richard Northcott, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears skinny pants and wears a green and black robe with the hood down. He has done his best to style his silver hair to look like a famous performer. His eyes are likewise gray. His teeth are white and perfect.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a plains tribe. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Mercenary

Voice: Spits and sputters

Attributes [hide]

Richard Northcott, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)16 (+3) 16 (+3)17 (+3)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Druidic, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. 1 Simple lock. 1 Simple lock. 1 Disguise kit. 1 Disguise kit.


Social Check DCs


Odo Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a simple blue robe with yellow stripes complete with hood. He carries with him a set of kukris, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a necromancer, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Joker. Flaws: Antagonistic, PTSD. Bonds: Mentor. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Odo Abram, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)18 (+4) 9 (-1)11 (+0)
Skills Insight +1, Nature +6
Senses Passive Perception 9
Languages Common, Elven, Ignan, Terran, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Wymar Bristol, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His skin is fair and his fingers are delicate and long. He has a blonde handlebar mustache and slicked back blonde hair. His eyes, though not visible through his cowl, are green.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born at the edge of vast desert. He moved out south to avoid the crime he committed. He used his abilities to travel the world and help people.

Motivation: Meet up once more with his childhood friend; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Bonds: Criminal record, Nature, Adventurer. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Wymar Bristol, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 22000 sp.


Social Check DCs


Lance Law, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a violet tunic with brown highlights, and long white pants that bunch up around his shoes. His right leg appears badly burned and disfigured. He keeps his red hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Eccentric and domineering, Lance will drive conversation. He has a minor phobia of water and hates getting wet.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Religious, Mentor. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Lance Law, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Hugh Marston, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears green leather gloves, a green jacket, and tight pants. His white hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A skeptical and narcissistic man, Hugh's first love is himself. His second love is also himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a plains tribe. Hugh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical. Bonds: Attractive, Nature, Slave. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Hugh Marston, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)17 (+3) 14 (+2)10 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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