Peter Gracey, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright tan suits and hats. He is portly but not overly obese. He sports a flattop hair cut. His violet eyes dart from person to person.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bowyer mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Disease, Shy. Bonds: Attractive, Military. Occupation: Navigator
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Tourmaline (40 gp). Tourmaline (40 gp). 8 Acid flasks.
Rolf Bing, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a long, violet, dusty cloak, and a wedding ring on his right hand. He wears a small hat to hide his balding. His thin eyebrows rest above his beady brown eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.
History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Marshal.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and wants to open a new tavern
Ideals: Professionalism, Fighting. Flaws: Ugly, Depressed. Bonds: In love, Job. Occupation: Marshal
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Frederick Badger, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He wears his brown hair down. He wears an eyepatch.
Personality: He snorts whenever he laughs or is feeling confident. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and money/treasure
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Spice Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Auran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 9000 sp. Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (1100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Norman Trowbridge, Male Human [Permalink]
Personal [hide]
Description: A 5'11" northern man, he is wearing a long, pastel, dusty cloak. His hair is white and curly. He has a tattooed face.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is able to make almost anything out of random pieces of junk.
History: Born in the north to a Glassblower, Norman learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Gifted. Bonds: Attractive, Job, Family. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Conrad Darlington, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized amber on his left hand. His hair is always cut to a buzz. His gray eyes have a joyful gleam in them most of the time.
Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments
History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently gotten a pet goose that steals things from people.
Motivation: To prove his worth to the world; and seeks redemption
Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Criminal record, Attractive. Occupation: Shepherd
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!