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NPC Generator

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Advanced [show]


Gerard Springfield, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a black armored body suit, with a simple violet line shooting up and back down. He has a long black beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Flaws: Sensitive. Bonds: Adventurer, Criminal record. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Gerard Springfield, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Perception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 4 Antitoxin. 4 Antitoxin. 1 Thunderstones.


Social Check DCs


Kody Rylan, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a white armored body suit, with a simple brown line shooting up and back down, marred by beers. His silver hair is styled in orderly dreadlocks. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He became a Apothecary soon after.

Motivation: Expand his business.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Apothecary

Voice: Old Prospector

Attributes [hide]

Kody Rylan, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Randal Brandon, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man tends to wear a violet poncho over his likewise colored trousers and shirt. He has wavy chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Nature, Military. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Randal Brandon, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 8 (-1)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 700 sp. 1 Masterwork studded leather. 1 Darkwood Buckler.


Social Check DCs


Balimaar Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is chestnut and curly. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Bookbinder in town.

History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He ran away from his former home and has been making his living as a Bookbinder for the past few years.

Motivation: Sabotage a competitor; and to unite with his sister

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Bookbinder

Voice: Aggressive tone

Attributes [hide]

Balimaar Windsor, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)8 (-1) 13 (+1)15 (+2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Lewis Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears loose pants and a collared shirt complete with sweater beneath his coat. His Stetson hat is riddled with cuts and holes. His violet eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He would rather hide behind his crafts than deal with other people.

History: He was born in the west. Lewis was born on a far western plains where he grew up under the tutelage of his father, an expert Armorer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Lewis Marlee, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)9 (-1) 14 (+2)6 (-2)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp.


Social Check DCs

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