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Advanced [show]


Norman Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown feathered hat and brown clothes. His hair is auburn, silky, and of moderate length. His half smiles and violet eyes are beguiling and draw you in.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not trust anyone and sleeps with one eye open.

History: He was born to a criminal king-pin and mafia family A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Athletic, Impeccable. Flaws: Insomniac. Bonds: Attractive, Criminal record, Debt. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Norman Eastoft, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)9 (-1) 14 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Alex Stratford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep blue leather and dull yellow iron scale mail. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears an eyepatch.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He desires power and/or immortality; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Seamstress

Voice: Relaxed voice

Attributes [hide]

Alex Stratford, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Hourglass.


Social Check DCs


Kyle Barclay, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears red trousers with brown and red striped suspenders. He wears various colorful collared shirts. He has a long silver beard with little hanging trinkets. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He would rather hide behind his crafts than deal with other people.

History: The child of southern immigrants he idolized his mother. Kyle was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Shoemaker. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he has decided he is irredeemable

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Immigrant. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Kyle Barclay, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)9 (-1) 16 (+3)10 (+0)
Skills Acrobatics +6, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2

Possessions: Chalcedony (40 gp). Golden pearl (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Conrad Remington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. His red hair is smooth and relatively long. His amber eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Conrad hails from a village terrorized by gnolls. There was a wharf not far from home where he often wandered off to fish. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants revenge against gnolls; and to clean up the streets

Flaws: Mundane. Bonds: Attractive, In love, Enemies, Nature, Guardian. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Conrad Remington, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 11 (+0)15 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Alexandre Blythe, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Spy uniform. He keeps his chestnut hair in a pixie cut. His amber eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can't help but pocket interesting objects he comes across

History: Sold as a small child to a brothel owner, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has achieved small success as a Spy.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Bonds: Job, Criminal record, Mentor, Family. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alexandre Blythe, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)14 (+2) 14 (+2)6 (-2)
Skills Intimidation +0, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2100 sp.


Social Check DCs

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