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NPC Generator

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Advanced [show]


Miles Quinton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears skinny pants and wears a violet and black robe with the hood down. He wears a small hat to hide his balding. His eyes are hazel and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality.

Flaws: Shy. Bonds: Poor, Has a crush, Adventurer, Nature. Occupation: Adventurer

Voice: Draws out vowels

Attributes [hide]

Miles Quinton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)14 (+2) 9 (-1)16 (+3)
Skills Athletics +0, Persuasion +5
Senses Passive Perception 9
Languages Common, Giant, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 2200 sp.


Social Check DCs


Dean Shirley, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a grey tunic with white highlights, and long grey pants that bunch up around his shoes. His clothes are grease stained in places. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a necromancer, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Dean was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Cynical. Bonds: Poor, Immigrant, Mentor, Religious. Occupation: Cook

Voice: Middle-eastern accent

Attributes [hide]

Dean Shirley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 8 (-1)8 (-1)
Skills Performance +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Freshwater pearl (6 gp).


Social Check DCs


Bertram Harley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Navigator. He has a very tight haircut. This green eyed southerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.

History: He was born in the south, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Navigator

Voice: German accent

Attributes [hide]

Bertram Harley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)11 (+0) 16 (+3)9 (-1)
Skills Religion +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Dean Myerscough, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears yellow trousers with brown and red striped suspenders. He wears various colorful collared shirts. His head has been shaved. His brown unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and further expansion of business

Ideals: Entrepeneur. Flaws: Ugly, Disease, Shy. Bonds: Poor. Occupation: Guard

Voice: Spanish accent

Attributes [hide]

Dean Myerscough, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp.


Social Check DCs


Gerard Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a small bristly mustache and wavy red hair. His eyes are brown and beady.

Personality: He acts crazy and hedonistic. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Logical. Flaws: Ugly, Hedonist, Disease. Bonds: Rich. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Cornish, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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