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NPC Generator

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Advanced [show]


Percival Rodney, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a faded coat and loose pants complete with feathered hat. His long golden hair reaches down to his waist. His eyes are hazel and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also hits on women, regardless of circumstances.

History: He was born to a criminal king-pin and mafia family Percival abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and a rival would like him out of the picture

Flaws: Sensitive. Bonds: Has a crush, Criminal record, Adventurer. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Percival Rodney, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3200 sp. Sard (50 gp).


Social Check DCs


Shane Alton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His blonde hair is lengthy. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with lycanthropy at a very young age, Shane has worked very hard to control his curse. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To prove his worth to the world; and he is greedy

Flaws: Disease, Impulsive. Bonds: Attractive, Rich. Occupation: Dilettante

Voice: American accent

Attributes [hide]

Shane Alton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp. Hematite (6 gp). Sard (60 gp). 1 Half-Plate.


Social Check DCs


Hugh Carlisle, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black top hat and black clothes. He keeps his blonde hair in a flapper bob. This blue eyed southerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Hugh was born with his mother's beautiful face. Hugh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Shy. Bonds: Attractive, Adventurer, Nature. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Hugh Carlisle, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 8 (-1)10 (+0) 13 (+1)8 (-1)
Skills Acrobatics +0, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2500 sp. Red spinel (80 gp). Silver pearl (80 gp). Star ruby (400 gp).


Social Check DCs


Gomory Alton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. He has styled his red hair well, parting it to the right. His eyes are amber and beady.

Personality: He dislikes all the random violence that takes place in the east. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gomory was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His father was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and nothing but the best is good enough for him

Ideals: Pacifist, Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Performer

Voice: Rolls R's

Attributes [hide]

Gomory Alton, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp.


Social Check DCs


John Altham, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered longsword and tarnished mace as well. He has no hair. His face is scarred and worn.

Personality: He is mildly Human supremacist, though he does not identify as such. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich eastern family. As a young adult he joined a group advocating for an improvement in Human conditions. He has built up a small fortune and can afford his own way.

Motivation: Human compassion; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Racist, Impulsive. Bonds: Rich. Occupation: Guard

Voice: Slow speaker

Attributes [hide]

John Altham, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)5 (-3) 17 (+3)13 (+1)
Skills Animal Handling +5, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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