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Advanced [show]


Guy Copeland, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black cloak and cross-gartered violet stockings. He has wavy auburn hair. His violet eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Layabout, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Philantrophist. Flaws: Shy, Insomniac. Bonds: Poor, Job. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

Guy Copeland, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 11 (+0)18 (+4)
Skills Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Drogo Colby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His Stetson hat is riddled with cuts and holes. His eyes are green and beady.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The war was a terrible time for him, and Drogo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Drogo was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military. Occupation: Glassblower

Voice: Spits words with contempt

Attributes [hide]

Drogo Colby, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)17 (+3) 11 (+0)14 (+2)
Skills Religion +5, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Giant, Ignan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gomory Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a blue and green handkerchief worn on his left side. His moppish silver hair is in a traditional bowl cut. His fierce brown eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gomory hails from a village terrorized by giants. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice, Persistence. Bonds: Enemies, Attractive. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Trowbridge, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)7 (-2) 14 (+2)14 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 900 sp.


Social Check DCs


Ralf Rodney, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is typically in his Layabout uniform. His blonde hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: Ralf wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the east to a Layabout, Ralf learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Disciplined. Bonds: Job, Adventurer. Occupation: Layabout

Voice: Tuts and clicks tongue

Attributes [hide]

Ralf Rodney, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 15 (+2)8 (-1)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Rose (60 gp). Moss agate (13 gp). Sardonyx (60 gp). Coral (100 gp). 1 Minor magic item.


Social Check DCs


Theobald Stanford, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His hair is silver and curly. His hazel eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Sellsword, but he was a colossal failure. He inherited the family business which he has now maintained for 8 years.

Motivation: Someone believes him a fraud; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Athletic, Fighting. Flaws: Insomniac. Bonds: Job, Enemies. Occupation: Tanner

Voice: Eastern European accent

Attributes [hide]

Theobald Stanford, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)8 (-1) 12 (+1)10 (+0)
Skills Religion +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Amethyst (50 gp). Deep blue spinel (500 gp).


Social Check DCs

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