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NPC Generator

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Advanced [show]


Dustin Nash, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He is generally shirtless and showing off his tattooed chest. He wears a deerstalker hat to cover his moderate length red hair. His eyes are brown and catlike.

Personality: He is irascible and easily irritated. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Dustin grew up listening to his mother's many stories. He moved out west to avoid the crime he committed. He's also a talented Banker, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he is wracked by social anxiety

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Criminal record, Job. Occupation: Weaver

Voice: American accent

Attributes [hide]

Dustin Nash, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 15000 cp. Rhodochrosite (11 gp). Alexandrite (800 gp). Golden pearl (70 gp). Deep blue spinel (800 gp). 1 Minor magic item.


Social Check DCs


Tim Clive, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. He has chestnut hair. He has gleaming, smiling brown eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is harsh and unforgiving.

History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Enemies, Military, Attractive. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tim Clive, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Ralf Axton, Male Human [Permalink]

Personal [hide]

Description: He sports pastel clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. He wears a deerstalker hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a necromancer, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ralf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Marshal for hire.

Motivation: He'd like to take his coworkers down a peg; and he uses money and sex appeal to get what he needs

Bonds: Attractive, Job, Rich, Mentor, Nature. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Ralf Axton, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 8 (-1)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Buckler.


Social Check DCs


Raymond Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his greataxe ready. His black hair has been sun bleached extensively. His violet eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with a lost civilization.

History: Raymond hails from a village terrorized by brigands. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing his studies, news broke out that his hometown was attacked by brigands. Raymond was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He feels the way he acts is they only way to get by in the world; and a deep hatred of brigands

Ideals: Fighting, Philantrophist, Impeccable. Bonds: Adventurer, Enemies. Occupation: Masseuse

Voice: Russian accent

Attributes [hide]

Raymond Bradford, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)7 (-2) 16 (+3)13 (+1)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 15000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Gresham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a fine chain shirt which he covers with red colored cloaks and clothing. He has dyed his greying brown hair a little too much giving a sharp brown color. His violet eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered poetry. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: A deep hatred of giants; and someone believes him a fraud

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Gresham, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 10 (+0)16 (+3)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 4 Tanglefoot bags. 2 Smokesticks. 2 Antitoxin.


Social Check DCs

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