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NPC Generator

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Advanced [show]


Frederick Law, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. His long black hair is drawn into a two foot long braid. His eyes are a pleasant green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Frederick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Frederick. He used his abilities to trick people and travel the world for free.

Motivation: To clean up the streets; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Guardian. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Frederick Law, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)10 (+0) 15 (+2)15 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 19000 sp.


Social Check DCs


Everard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dark leathers with embroidery. His black hair is smooth and relatively long. His brown eyes peer out from beneath his top green hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To unite with his sister; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Sensitive. Bonds: Mentor, Adventurer, Family. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Everard Bradshaw, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)10 (+0) 7 (-2)9 (-1)
Skills Acrobatics +4, Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Gunter Conway, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized white coat. He is muscular with a powerful set of arms. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gunter was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins; and someone believes him a fraud

Flaws: Insane, Forgetful. Bonds: Attractive, Enemies. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gunter Conway, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)17 (+3) 10 (+0)16 (+3)
Skills History +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Undercommon, Aquan, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3 Smokesticks. 2 Antitoxin.


Social Check DCs


Guy Compton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Hunter does. He is physically well-built. He has black hair. His eyes are hazel and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform Since then, he has sought to make the best of life.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist. Flaws: Addict. Bonds: Job, Rich, Slave. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Guy Compton, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Roger Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of magic on his torso. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to cover his moderate length brown hair. His violet eyes lackadaisically let the world flow into them.

Personality: Always inclined to offer people food he seems plenty friendly. He is lazy, self-centered, vain, and jealous.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Selfish, Antagonistic. Bonds: Military, Religious. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Roger Heiser, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 11 (+0)7 (-2)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Iolite (80 gp). Black pearl (1000 gp). 1 Minor magic item.


Social Check DCs

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