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Advanced [show]


Percival Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He has a large grey mantle and cape that has been intricately interwoven into his blue robe, and his gloved hand is found clutching a whip. His auburn hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and sabotage a competitor

Ideals: Justice, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Percival Tewksbury, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)8 (-1) 12 (+1)13 (+1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Don Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in a clean grey cloak covering his clean studded leather. He has moderate length golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also has developed a complete distrust of the Mason profession.

History: The child of northern immigrants he idolized his mother. His childhood dream was to be a Mason, but he was a colossal failure. He ran away from his former home and has been making his living as a Servant for the past few years.

Motivation: He'd like to take his coworkers down a peg; and to be a mason again

Ideals: Athletic, Optimist. Bonds: Attractive, Job, Immigrant. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

Don Marlowe, Male Human Fighter 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)10 (+0) 9 (-1)14 (+2)
Skills Acrobatics +6, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Lance Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears a simple yellow robe with red stripes complete with hood. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has no hair. He has gleaming, smiling gray eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Doctor, who enjoyed hunting, Lance was taken on many hunting expeditions. Lance was born on a far southern forest where he grew up under the tutelage of his father, an expert Glassblower. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Nature, Immigrant. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Lance Brownrigg, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Acrobatics +1, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Clerebold Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with black highlights, and long violet pants that bunch up around his shoes. He is physically well-built. His silver hair is drawn into a tight pony tail with a clover scrunchie. His eyes are amber and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a deep hatred of goblins

Ideals: Persistence. Bonds: Adventurer, Immigrant, Mentor, Enemies. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Clerebold Clare, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Investigation +2, Sleight of Hand +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 200 gp.


Social Check DCs


Guy Shipley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. His hair is long and brown with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful necromancer made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to have a good time and be beloved

Ideals: Disciplined. Flaws: Hedonist, Antagonistic. Bonds: Attractive, Mentor. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Guy Shipley, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)12 (+1) 10 (+0)18 (+4)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp.


Social Check DCs

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