Gomory Holton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is matted, messy, and big. His eyes are brown and he is always smoking a pipe.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He got into the Stylist business at a young age. There was a wharf not far from home where he often wandered off to fish. He tends to his Stylist job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Nature, Job. Occupation: Stylist
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 36000 sp. Jet (150 gp).
Anselm Rylan, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in earthy colors with a blue and grey handkerchief worn on his left side. His silver hair, when down, is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.
Motivation: He is content; and he wants to get laid
Ideals: Impeccable, Gifted. Flaws: Impulsive, Mundane. Bonds: Has a crush. Occupation: Jeweler
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 11000 cp.
Randal Charlton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his red hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of northern immigrants he idolized his mother. Randal was born on a far northern island where he grew up under the tutelage of his mother, an expert Healer. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Flaws: Mundane. Bonds: Attractive, Family, Immigrant. Occupation: Healer
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 7 (-2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: White pearl (150 gp). Sardonyx (40 gp). Sard (40 gp).
Anselm Moreno, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. His blonde hair is slicked back into a classic pompadour. His hazel eyes peer out from beneath his deerstalker violet hat.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it; and he is content
Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Rich. Occupation: Blacksmith
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee.
Shane Weld, Male Human [Permalink]
Personal [hide]
Description: He wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He has a slight overbite and is overall scrawny. His auburn hair is lengthy. He wears crescent spectacles with a black brim.
Personality: He can speak with the recently deceased. He enjoys reading and quiet.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Butcher for the past few years.
Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new butcher responsibilities is difficult
Ideals: Gifted, Logical, Persistence, Impeccable. Bonds: Job. Occupation: Butcher
Voice: Low range voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp.
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