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Advanced [show]


Frederick Shirley, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in a small desert village. He helped his mother out around the business and became quite the natural. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: To get a good night's sleep; and expand his business

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, In love, Nature, Job. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Frederick Shirley, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Red garnet (120 gp).


Social Check DCs


Solomon Bentley, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair has been sun bleached extensively. His eyes are amber and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a brothel owner, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and he feels kind of lost in life

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Family, Mentor. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Solomon Bentley, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 15 (+2)6 (-2) 9 (-1)6 (-2)
Skills Intimidation +0, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 700 sp. 1 Masterwork Light wooden shield.


Social Check DCs


Alexandre Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is long and unkept. His eyes are brown and beady.

Personality: Alexandre is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and money/treasure

Ideals: Extrovert. Flaws: Ugly, Fearful, Disease. Bonds: Rich. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Alexandre Kirby, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 7 (-2)10 (+0) 15 (+2)15 (+2)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. Alexandrite (300 gp). Red garnet (140 gp).


Social Check DCs


Patrick Dayton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a worn and beaten armor. His right hand appears badly burned and disfigured. He keeps his chestnut hair in a pixie cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He plays an instrument quite well.

History: He was always a brilliant, if unscrupulous mind. He moved from fad to fad and when he turned 15 he discovered music. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Logical. Flaws: Shy, Insane. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Patrick Dayton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)11 (+0) 15 (+2)16 (+3)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Rock crystal (50 gp). Carnelian (50 gp).


Social Check DCs


Lance Morton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has a large violet mantle and cape that has been intricately interwoven into his red robe and is in decent physical shape. He has styled his white hair well, parting it to the left. He has several tiny amethyst earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Lance Morton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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