Lance Langston, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky yellow painted plate armor. With bright brown hair and a scraggly beard. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion
Ideals: Persistence. Flaws: Addict, Fearful, Antagonistic. Bonds: Adventurer. Occupation: Engraver
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. Citrine (20 gp). Coral (110 gp).
Randal Clive, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is wearing colorful clothing, dressed as a Mason, marred by beers. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant gray.
Personality: Abrasive and pushy, he has a hard time making friends. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village he learned the ways of the warrior from his father. Like his father and his sister before him, after school he went straight into learning to become a Mason. He now mingles about in high society.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Religious. Occupation: Mason
Voice: Australian accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 12000 cp.
Reynard Melancon, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He has a large brown mantle and cape that has been intricately interwoven into his black robe. He wears his hair in dreadlocks. His violet eyes are slightly larger than normal.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a ruthless business man, a trait he acquired from his father.
History: Reynard was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Further expansion of business.
Ideals: Athletic, Entrepeneur, Logical. Bonds: Attractive, Job. Occupation: Carter
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Celestial, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 500 gp. 1 Tanglefoot bags. 2 Alchemist’s fire. 2 Alchemist’s fire. 2 Antitoxin.
Dustin Marston, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a tan suit, grey shirt, and black tie. He wears his white hair down. His eyes, though not visible through his cowl, are gray.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born at the edge of vast desert. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Dustin and his spouse have recently divorced.
Motivation: Someone believes him a fraud; and many dire rats want him driven away
Flaws: Antagonistic, Hedonist. Bonds: Nature, Attractive, Enemies. Occupation: Junk Dealer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 cp.
Thomas Milton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'4" and wears just a white suit. His left leg appears badly burned and disfigured. His blonde hair is long and unkept. His face is scarred and worn.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Bellfounder
Voice: Squeaky
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 3100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
