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NPC Generator

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Guy Kensley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. He has styled his auburn hair well, parting it to the left. He has several tiny jet earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When he was but 6 years old his parents immigrated from the east. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Disciplined, Fighting. Bonds: Immigrant, Rich, Nature. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Guy Kensley, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)17 (+3) 15 (+2)12 (+1)
Skills Investigation +5, Stealth +2
Senses Passive Perception 12
Languages Common, Aquan, Celestial, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


William Skelton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and carries shields. He has a very tight haircut. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of northern immigrants he idolized his father. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Impeccable, Logical. Bonds: Attractive, Immigrant. Occupation: Gardener

Voice: Hissing voice

Attributes [hide]

William Skelton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)15 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Theobald Wesley, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. His brown hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Gardener, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: He would like to get married and retire; and to unite with his brother

Flaws: Antagonistic. Bonds: Attractive, Rich, Slave, Family, Has a crush. Occupation: Mason

Voice: Smoker's lung

Attributes [hide]

Theobald Wesley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)14 (+2) 11 (+0)12 (+1)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


William Kendall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. His long brown hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can't help but pocket interesting objects he comes across

History: The child of a Layabout, who enjoyed hunting, William was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Bonds: Immigrant, Attractive, Criminal record, Nature, Rich. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

William Kendall, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)10 (+0) 12 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Bertram Spalding, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair, while still mostly blonde, has prominent grey streaks. His eyes are hazel.

Personality: His tongue was cut out and he uses sign language. He is afraid of women and trembles around them

History: He was born in the south. Through the years after Bertram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Bertram's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Disease, Shy, Antagonistic. Bonds: Immigrant. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Spalding, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)14 (+2) 8 (-1)12 (+1)
Skills Athletics +5, Stealth +2
Senses Passive Perception 9
Languages Common, Gnoll, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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