Hubert Spaulding, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'0" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny amethyst earrings on each ear.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Expand his business; and he has money and likes to spend it
Ideals: Gifted, Philantrophist, Logical. Flaws: Mundane. Bonds: Rich, Job. Occupation: Carter
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 14000 cp.
Wymar Kirby, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has moderate length red hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Wymar embodies much of what other species detest in the Humans. He has a minor phobia of water and hates getting wet.
History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is terrified, and will act out of fear; and human compassion
Flaws: Addict, Antagonistic, Fearful, Racist. Bonds: Rich. Occupation: Brewer
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 7 (-2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
Possessions: 300 gp.
Anthony Morton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a fancy green suit. He sports a flattop hair cut. He has amber eyes and a green hat with a yellow feather.
Personality: Anthony speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Anthony does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He is a Doppelganger in disguise. He made a point of taking high paying jobs and getting most of it up front. He has never given up on his singing dream.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Impeccable, Artistic. Flaws: Depressed. Bonds: Attractive, Military, Adventurer. Occupation: Crown-heir
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 sp.
Chad Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. His tied-back hair is chestnut. He has several tiny ruby earrings on each ear.
Personality: Chad is depressed about a lot of things. He tends to be a nihilist. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: The child of northern immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.
Motivation: He is greedy.
Flaws: Depressed. Bonds: Attractive, Immigrant, Rich, Enemies. Occupation: Performer
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Henry Lindsay, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a long blonde beard, and similarly colored long hair. He has a tattooed face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.
Motivation: He is greedy; and expand his business
Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Job, Rich. Occupation: Shoemaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2100 sp. Red spinel (70 gp). Deep blue spinel (700 gp). Moonstone (50 gp).
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