Aldous Bradford, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is wearing the road beaten gear of a warrior. His silver hair is matted, messy, and big. His face is scarred and worn.
Personality: Eccentric and domineering, Aldous will drive conversation. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He is a Chromatic Dragon in disguise. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Has a crush, Adventurer, Criminal record. Occupation: Bowyer
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 5 (-3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp.
Roland Blyth, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is generally well dressed albeit a few years behind the times. His long auburn hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Confrontational and typically high on some drug or another. He also hits on women, regardless of circumstances.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's in love; and he wants to get laid
Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Has a crush. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Dustin Anderton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears skinny pants and wears a brown and black robe with the hood down. He is tall, broad shouldered and powerfully built. His brown hair is thinning but still full. His eyes are a pleasant hazel.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by drow. Dustin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He is compelled to act according to his religious beliefs; and revenge
Ideals: Artistic. Bonds: Attractive, Family, Enemies, Religious. Occupation: Dilettante
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3 Holy water. 1 Antitoxin.
Wymar Enfield, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His red hair is lengthy. His hazel eyes lackadaisically let the world flow into them.
Personality: He is mildly Human supremacist, though he does not identify as such. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was always a brilliant, if unscrupulous mind. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend
Ideals: Athletic, Logical. Flaws: Racist, Insane. Bonds: Adventurer. Occupation: Miner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 10 (+0) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +3
Possessions: 400 gp.
Gerald Gresham, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His chestnut hair is heavily combed to the right. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He snorts whenever he laughs or is feeling confident. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerald is combative with any and all who dare try his patience in the slightest.
History: He was born on a small isolated farm. His father was a soldier and died while he was still young. Gerald was left his father's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To protect his home; and to clean up the streets
Ideals: Justice. Bonds: Nature, Military, Guardian. Occupation: Barrister
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1500 sp.
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