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NPC Generator

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Advanced [show]


Balimaar Shelley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tan leather gloves, a tan jacket, and tight pants and is in decent physical shape. His silver hair is braided into rings. His fierce green eyes like to dwell on things.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and expand his business

Flaws: Ugly, Lazy. Bonds: Rich, Job, Enemies. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Balimaar Shelley, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 10
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 500 gp. Sard (40 gp). Golden yellow topaz (200 gp).


Social Check DCs


Anthony Breeden, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. His white hair is smooth and relatively long. His fierce hazel eyes like to dwell on things.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he wants revenge against giants

Flaws: Ugly, Forgetful. Bonds: Poor, Enemies, Slave. Occupation: Bowyer

Voice: Uses lots of figures of speech

Attributes [hide]

Anthony Breeden, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Anselm Blythe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large red mantle and cape that has been intricately interwoven into his pastel robe. With bright blonde hair and a scraggly beard. He has a dull look in his gray eyes.

Personality: He is calm most of the time but flees social interaction. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. He was granted psionic powers by his dying brother.

Motivation: To be a Knight again.

Ideals: Gifted, Persistence. Flaws: Shy, Hedonist. Bonds: Poor. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Anselm Blythe, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 8 (-1)11 (+0)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Rolf Stanton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak, and carries scythes. His black hair is lengthy and is close to two feet long. His eyes are brown and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Bellfounder and found it very stressful. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: To find somewhere to settle down; and to reunite with his absent mother

Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Family, Immigrant, Job. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Rolf Stanton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Thomas Ryland, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a blue suit, white shirt, and grey tie. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a brothel owner, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Laborer

Voice: Scratchy, weak

Attributes [hide]

Thomas Ryland, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 6 (-2)16 (+3) 11 (+0)12 (+1)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Gnome, Aquan, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs

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