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Advanced [show]


Ernest Weston, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is matted, messy, and big. He is baby faced.

Personality: He is a Painter first and foremost. He believes firmly that knowledge should be universal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the north to a Painter, Ernest learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He struck the Painter job and began his own company from there.

Motivation: Further expansion of business; and wants to have a good time and be beloved

Ideals: Entrepeneur, Optimist. Flaws: Ugly. Bonds: Job, In love. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Ernest Weston, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Ernest Dryden, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears suspenders and green workpants. His shirt is red, and he wears a heavy green leather apron most of the time. He keeps his chestnut hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He became a Seamstress soon after.

Motivation: He is content.

Flaws: Mundane. Bonds: Attractive, Job, Slave. Occupation: Seamstress

Voice: Spanish accent

Attributes [hide]

Ernest Dryden, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)8 (-1) 14 (+2)16 (+3)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Malachite (15 gp). Banded agate (15 gp).


Social Check DCs


Justin Yorke, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his club. His red hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady brown eyes.

Personality: Justin is depressed about a lot of things. He tends to be a nihilist. A true patriot, Justin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. When Justin reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Depressed. Bonds: Military, Rich. Occupation: Stylist

Voice: Old Prospector

Attributes [hide]

Justin Yorke, Male Human Fighter 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 8 (-1)16 (+3)
Skills Arcana +5, Deception +6
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. Jade (70 gp). Red-brown spinel (70 gp). Deep green spinel (70 gp).


Social Check DCs


Conrad Law, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With bright chestnut hair and a scraggly beard. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Blacksmith father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Professionalism, Fighting. Flaws: Disease. Bonds: Rich, Nature. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Conrad Law, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)12 (+1) 9 (-1)17 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +5

Possessions: 500 gp. 1 Good lock. 1 Climber’s kit. 1 Masterwork Artisan’s tools. 1 Superior lock.


Social Check DCs


Lewis Branson, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He has a large green mantle and cape that has been intricately interwoven into his white robe. Beneath his clothing is a huge mess of scar tissue. His golden hair is knotted and matted. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Lewis took refuge in the old dungeon and found the beat up lance and armor he uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Bonds: Slave, Rich, Religious, Nature. Occupation: Seamstress

Voice: Mumbles to self between sentences

Attributes [hide]

Lewis Branson, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)10 (+0) 9 (-1)16 (+3)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 2 Tanglefoot bags. 2 Tanglefoot bags.


Social Check DCs

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