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NPC Generator

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Advanced [show]


Patrick Adley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear black pants and tee shirts. His red hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He left for the south, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and wishes to resurrect an old love

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: In love, Immigrant. Occupation: Shipwright

Voice: Mousy voice

Attributes [hide]

Patrick Adley, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Good lock. 1 Silk rope. 1 Superior lock.


Social Check DCs


Arnold Yardley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Mason. His hair is short and red. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. He used his abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of his sister; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, In love, Family. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Arnold Yardley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Drogo Weston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and has the majority of his body covered in plate. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Drogo lived on a farm with his mother, near the main road leading to a nearby town. Drogo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Drogo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Disciplined. Flaws: Insane. Bonds: Criminal record, Family. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Drogo Weston, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)13 (+1) 14 (+2)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp.


Social Check DCs


Rolf Rylan, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. His red hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is very quiet and rarely speaks above a whisper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Armorer

Voice: Uses sign language

Attributes [hide]

Rolf Rylan, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Sardonyx (80 gp). Rock crystal (80 gp).


Social Check DCs


Gomory Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a long silver beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a brothel owner, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. Some 9 years later his spouse died after the birth of his son. Heartbroken, Gomory never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is greedy; and money/treasure

Ideals: Optimist. Bonds: Job, Mentor, In love, Rich. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Gomory Heiser, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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