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NPC Generator

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Advanced [show]


Jocelyn Kitchur, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and is wearing colorful clothing, dressed as a Bather. His brown hair is styled in orderly dreadlocks. His green eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the south his family was never financially stable. He helped his mother out around the business and became quite the natural. He became a Bather soon after.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Passionate, Optimist. Bonds: Poor, Job, Criminal record. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Jocelyn Kitchur, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 7 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 5 (-3)13 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. Onyx (40 gp). 1 Minor magic item.


Social Check DCs


Trym Oakes, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. His silver hair is kept up in a ponytail inside a small hat. His green eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in the west to a Guard, Trym learned a great deal about his father's area of expertise. A freak accident while working with his Butcher father left him crippled. He then took over the family business and is one of the better Guard for hire.

Motivation: To be a Butcher again.

Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Job. Occupation: Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Oakes, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Amethyst (160 gp). 1 Breastplate. 1 Chain shirt.


Social Check DCs


Tim Kenley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright tan and red, and wears rings and necklaces with large, colorful gems. His long blonde hair reaches down to his waist. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the north, but his parents moved at a very young age to the south. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Opinionated, Gifted. Bonds: Rich, Immigrant, Adventurer, Religious. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Tim Kenley, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)15 (+2) 10 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Aldous Stanford, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. His hair is greying and his face has many wrinkles. His eyes are brown and catlike.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He cannot resist a sob story and will often dote over anyone who has one.

History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his brother before him, after school he went straight into learning to become a Doctor. He now spends his time doing works of charity.

Motivation: He is content; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Family, Job. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Aldous Stanford, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)7 (-2) 13 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Charles Marston, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears red leather gloves, a red jacket, and tight pants, and is pretty ugly. He has a very tight haircut. His amber eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich. Occupation: Laborer

Voice: Deep voice with rolling R's

Attributes [hide]

Charles Marston, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs

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