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NPC Generator

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Advanced [show]


Anselm Quinton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Beneath his clothing is a huge mess of scar tissue. His red hair is long and unkept. His gray eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their son. He worked as a Barber, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Slave, Family. Occupation: Barber

Voice: Slurs words

Attributes [hide]

Anselm Quinton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1500 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Conrad Denholm, Male Human [Permalink]

Personal [hide]

Description: A 5'10" southern man, he is typically in his Dilettante uniform. He has a long silver beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Conrad lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a son. He became a Dilettante soon after.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Philantrophist. Bonds: Job, Family, In love, Adventurer. Occupation: Dilettante

Voice: Squeaky

Attributes [hide]

Conrad Denholm, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 16 (+3)9 (-1)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1300 sp. Chrysoprase (30 gp). Golden pearl (40 gp). Obsidian (9 gp). 1 Average lock. 1 Climber’s kit.


Social Check DCs


Wymar Alby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in a clean tan cloak covering his clean studded leather and is in decent physical shape. He sports a long auburn beard, and similarly colored long hair. His ears are large.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.

History: He got into the Locksmith business at a young age. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He'd like to take his coworkers down a peg; and he loathes his own lifestyle

Ideals: Logical. Flaws: Ugly, Lazy, Depressed. Bonds: Job. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Wymar Alby, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Miles Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Crown-heir uniform. He carries with him a set of lances, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His auburn hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He misses his home and complains about the freezing weather, even in summer.

History: He was born several months after his father was called into army service. A gifted student he started as a Ruler, but he got bored and became a Crown-heir. He became a Crown-heir soon after.

Motivation: Wants to open a new tavern; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Fighting, Opinionated. Bonds: Job, Immigrant, Military. Occupation: Crown-heir

Voice: High pitched, excited

Attributes [hide]

Miles Cromwell, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 15 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Gunter Barlow, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is long and blonde with streaks of black, and is pulled back with small pastel clips. His beard is black, braided, and well cared for. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is an amazing painter.

History: Gifted from a young age, Gunter studied abroad. He dropped out of school to support his sick mother, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To unite with his sister.

Ideals: Gifted, Logical. Flaws: Insomniac. Bonds: Poor, Family. Occupation: Barrister

Voice: Timid voice

Attributes [hide]

Gunter Barlow, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 10000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp).


Social Check DCs

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