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Advanced [show]


Cory Riley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, brown, dusty cloak. He wears his white hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with finding treasure.

History: He got into the Armorer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hasn't been sleeping well lately.

Motivation: Further expansion of business; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Joker. Flaws: Insomniac, Greedy. Bonds: Adventurer, Job. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Cory Riley, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)13 (+1) 8 (-1)9 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Roger Beverly, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears white cloth garments or leather armor. His brown hair is singed and shortened. His green eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roger is combative with any and all who dare try his patience in the slightest.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Barrister, but he got bored and became a Locksmith. He has worked as a Locksmith like his father before him.

Motivation: Sabotage a competitor.

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Roger Beverly, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)17 (+3) 15 (+2)17 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Giant, Goblin
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. Moss agate (4 gp). Banded agate (4 gp).


Social Check DCs


Patrick Spalding, Male Human [Permalink]

Personal [hide]

Description: This man wears blue painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He is bald on top and has large blonde tufts of hair around his ears. His eyes are a pleasant green.

Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with music.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered music. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Patrick Spalding, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)9 (-1) 16 (+3)12 (+1)
Skills Religion +1, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Kelsey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a green and brown handkerchief worn on his right side. His brown hair is knotted and matted. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Anselm hails from a village terrorized by gnolls. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their daughter. He worked as a Fletcher, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Extrovert. Bonds: Enemies, Nature, Family. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Anselm Kelsey, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)10 (+0) 10 (+0)18 (+4)
Skills Medicine +2, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Rolf Colby, Male Human [Permalink]

Personal [hide]

Description: He sports red clothing, slightly heavier than average wear. He carries a battered greataxe and tarnished trident as well. He keeps his silver hair in a flapper bob. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not trust anyone and sleeps with one eye open.

History: Rolf was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Secretive, Insomniac. Occupation: Miner

Voice: Shortens vowels

Attributes [hide]

Rolf Colby, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)10 (+0) 14 (+2)15 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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