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Advanced [show]


Cory Thornton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and black handkerchief worn on his right side. He is portly but not overly obese. His black hair is drawn into a tight pony tail with a dagger scrunchie. His face is scarred and worn.

Personality: A skeptical and narcissistic man, Cory's first love is himself. His second love is also himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: When he was but 7 years old his parents immigrated from the east. A few years later when the west was not economically sound they moved to his current location. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Someone believes him a fraud; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Criminal record, Enemies. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Cory Thornton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 12 (+1)10 (+0)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp. Red-brown spinel (40 gp). Sardonyx (20 gp). Amber (40 gp).


Social Check DCs


Gerard Hallewell, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in earthy colors with a tan and brown handkerchief worn on his right side. He is tall, broad shouldered and powerfully built. His silver hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Opinionated. Flaws: Shy, Addict. Bonds: Slave, Enemies. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Gerard Hallewell, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)8 (-1) 10 (+0)11 (+0)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp. Iolite (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Gilbert Ryland, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He has a slight overbite and is overall scrawny. With bright silver hair and a scraggly beard. His violet eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Logical, Philantrophist. Flaws: Shy. Bonds: Military, Adventurer. Occupation: Tailor

Voice: Spits and sputters

Attributes [hide]

Gilbert Ryland, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)15 (+2) 10 (+0)5 (-3)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp). 8 Acid flasks. 3 Antitoxin.


Social Check DCs


Alexandre Remington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is kept up in a ponytail inside a broad hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the east, but his parents moved at a very young age to the north. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Insane, Antagonistic. Bonds: In love, Immigrant. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Alexandre Remington, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Shane Clifford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his golden hair in a flapper bob. His blue eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Joker. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Servant

Voice: Middle-eastern accent

Attributes [hide]

Shane Clifford, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Aquan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs

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