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NPC Generator

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Advanced [show]


Charles Reed, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a violet top hat and violet clothes. He sports a flattop hair cut. He has green eyes.

Personality: He is fixated on the number 97. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Barkeep

Voice: Prounounces S like Z

Attributes [hide]

Charles Reed, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 13 (+1)5 (-3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Rolf Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with grey socks and a vest with buckled shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is greasy and uncared for. His violet eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north to a Stableman, Rolf learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Rolf was left his father's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Stableman.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Ugly, Terse. Bonds: Job, Military. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Rolf Lindsay, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. Deep green spinel (40 gp). Lapis lazuli (9 gp). Carnelian (20 gp). Star rose quartz (20 gp). 1 Minor magic item.


Social Check DCs


Charles Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, blue, dusty cloak. His golden hair is still thick. His gray eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Job, Attractive, Poor. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Charles Cholmondeley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Balimaar Atherton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His hair is silver and very short. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Religious. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

Balimaar Atherton, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Silk rope.


Social Check DCs


Adam Hornsby, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses well, wearing green shirts, loose pants, and blazers most of the time. He wears a colorful flower in his chestnut hair. His amber eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He believes the world needs to unite to get rid of illithids once and for all.

History: His mother raised him in a mountain cabin. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Enemies, Nature. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Adam Hornsby, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)17 (+3) 13 (+1)8 (-1)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp.


Social Check DCs

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