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Advanced [show]


Roland Colton, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his blue robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is braided into rings. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Mundane. Bonds: Attractive. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Roland Colton, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 17000 cp.


Social Check DCs


Miles Browning, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright tan and white, and wears rings and necklaces with large, colorful gems. His red hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is used to getting what he wants. In part because he is a meticulous planner.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Sabotage a competitor; and revenge

Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Job, Religious, Enemies. Occupation: Server

Voice: Eastern European accent

Attributes [hide]

Miles Browning, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Nature +5
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Balimaar Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered crossbow and tarnished sickle as well. His golden hair and beard is wavy and long. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Balimaar hails from a village terrorized by giants. A gifted student he started as a Map Maker, but he got bored and became a Banker. He has achieved small success as a Banker.

Motivation: He wants revenge against giants; and to be a map maker again

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Balimaar Marlee, Male Human Fighter 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)17 (+3) 16 (+3)8 (-1)
Skills Athletics +2, Religion +6
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Anthony Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, brown, dusty cloak. He sports a long brown beard, and similarly colored long hair. He has several tiny jet earrings on each ear.

Personality: Eccentric and domineering, Anthony will drive conversation. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Sailor job and began his own company from there.

Motivation: To settle down with his crush; and money/treasure

Ideals: Extrovert, Philantrophist. Flaws: PTSD. Bonds: Rich, Job, Has a crush. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Anthony Springfield, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 8 (-1)11 (+0)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


William Marston, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a large grey jacket. His chestnut hair is greasy and uncared for. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He is a logical person and will generally grow upset if things defy logic and science.

History: William lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.

Motivation: Human compassion; and marry his sister to traveling adventurers

Ideals: Logical, Gifted. Flaws: Ugly, Shy, Racist. Bonds: Family. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

William Marston, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)11 (+0) 11 (+0)16 (+3)
Skills Athletics +5, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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