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Advanced [show]


Godfrey Hornsby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is typically in his Sellsword uniform. He wears his white hair up. His half smiles and blue eyes are beguiling and draw you in.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. He was an apprentice working in his father's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and to be a architect again

Ideals: Impeccable. Bonds: Job, Attractive, Adventurer, Immigrant. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Godfrey Hornsby, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 9 (-1)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Deep blue spinel (300 gp). Moss agate (12 gp). Tiger eye turquoise (12 gp). 1 Masterwork Musical instrument. 1 Magnifying glass. 1 Healer’s kit.


Social Check DCs


Solomon Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has dyed his greying brown hair a little too much giving a sharp brown color. This violet eyed easterner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Solomon took refuge in the large cave and found the beat up spear and armor he uses now. He has never given up on his dancing dream.

Motivation: His religion dominates his actions; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Nature, Religious. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Solomon Ramsay, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. Aquamarine (800 gp). Aquamarine (800 gp).


Social Check DCs


Theodoric Huxley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a custom-built plate barding that's adorned with grey lining and desert motifs. His white hair is matted, messy, and big. His amber eyes are passionate and lively.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Retire the richest man in the east; and he has money and likes to spend it

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Bellfounder

Voice: Hissing voice

Attributes [hide]

Theodoric Huxley, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)11 (+0) 7 (-2)15 (+2)
Skills Animal Handling +0, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Everard Compton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After months of barely getting by, Everard managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: A rival would like him out of the picture.

Ideals: Joker. Bonds: Rich, Criminal record, Religious. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Everard Compton, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)13 (+1) 8 (-1)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Wymar Bing, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. He has wavy black hair. He wears an eyepatch.

Personality: He is very quiet and rarely speaks above a whisper. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.

Motivation: He has money and likes to spend it; and to reunite with his old friends

Flaws: Ugly, Shy. Bonds: Rich, Has a crush, Adventurer. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Wymar Bing, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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