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Advanced [show]


Hugh Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a yellow vest and prefers pastel and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Hugh took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and to get a good night's sleep

Ideals: Joker, Philantrophist, Gifted. Flaws: Ugly. Occupation: Mercenary

Voice: Hissing voice

Attributes [hide]

Hugh Wakefield, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)8 (-1) 12 (+1)15 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp. Tourmaline (90 gp).


Social Check DCs


Reynard Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears a white collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has red hair. His blue eyes peer out from beneath his small white hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Reynard took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Glassblower like his mother before him.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job, Enemies. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Reynard Radcliffe, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 15 (+2)11 (+0)
Skills Athletics +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. Aquamarine (1000 gp). Amethyst (90 gp). Tourmaline (90 gp). 1 Minor magic item.


Social Check DCs


Roger Barclay, Male Human [Permalink]

Personal [hide]

Description: A 6'6" eastern man, he wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His white hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Flattery will make him almost putty in your hands.

History: Born in the east to a Ruler, Roger learned a great deal about his father's area of expertise. When Roger reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Ruler job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Job, Military. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Roger Barclay, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)9 (-1) 12 (+1)16 (+3)
Skills Athletics +5, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp.


Social Check DCs


Odo Ansley, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. His tied-back hair is chestnut. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Odo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Odo's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by giants. Odo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Professionalism, Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Adventurer. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Odo Ansley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. A roughly beaten golden orb (90 gp). Solid gold idol (400 gp). 1 Banded mail. 1 Half-Plate.


Social Check DCs


Hugh Barton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear black pants and tee shirts. His red hair is greasy and uncared for. He wears a mask on his face.

Personality: Eccentric and domineering, Hugh will drive conversation. A true patriot, Hugh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born a particularly ugly child, much to the horror of his parents. When Hugh reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter.

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Military, Poor. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Hugh Barton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 600 sp.


Social Check DCs

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