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Advanced [show]


Percival Hailey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. His hair is short and silver. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He can speak with the recently deceased. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Bonds: Attractive, Military, Rich, Religious. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Percival Hailey, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)13 (+1) 5 (-3)17 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 7
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Jade (150 gp). 1 Minor magic item.


Social Check DCs


Trey Morton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large black mantle and cape that has been intricately interwoven into his green robe. He wears his chestnut hair up. His amber unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Cartwright, who enjoyed hunting, Trey was taken on many hunting expeditions. Trey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Passionate. Flaws: Disease. Bonds: Rich, Nature. Occupation: Slave Trader

Voice: Farmer accent

Attributes [hide]

Trey Morton, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 11 (+0)18 (+4)
Skills Performance +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Red garnet (70 gp). Star rose quartz (40 gp).


Social Check DCs


Aldous Blankley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has no hair. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family When Aldous reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to get a good night's sleep

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Criminal record, Military. Occupation: Actor

Voice: Speaks with squeezed throat

Attributes [hide]

Aldous Blankley, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)12 (+1) 10 (+0)17 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp.


Social Check DCs


Randal Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. He carries with him a set of halberds, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has styled his chestnut hair well, parting it to the left. His blue eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Randal was raised in a hard working conservative environment. Randal was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Fighting, Philantrophist. Flaws: Secretive. Bonds: Job, Religious. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Randal Oakley, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Reynard Barney, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a black suit, tan shirt, and black tie. He is muscular with a powerful set of arms. He has wavy auburn hair. His hazel eyes peer out from beneath his feathered black hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Cook, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Dyer

Voice: Spits words with contempt

Attributes [hide]

Reynard Barney, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 15 (+2)6 (-2)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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