Ernest Eastoft, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses in collared shirts and wears a proper scarf over his head. He has wavy silver hair. His eyes are gray and beady.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Flattery will make him almost putty in your hands.
History: Born in the west to a Brewer, Ernest learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Job, Adventurer. Occupation: Brewer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 16 (+3) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 300 gp.
Manfred Fulton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He is typically in his Stableman uniform. He sports a flattop hair cut. He is baby faced.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his 11th year, his parents were killed by a brigands raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Stableman for the past few years.
Motivation: Many brigands want him driven away.
Ideals: Artistic. Flaws: Greedy. Bonds: Job, Military, Enemies. Occupation: Stableman
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gilbert Kenley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of whips, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He keeps his long red hair kept up in a rat tail. His brown eyes lackadaisically let the world flow into them.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Sold as a small child to a wizard, Gilbert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Mentor. Occupation: Baker
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2600 sp.
Guy Adley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is unkempt and raggedy. His amber unseeing eyes seem to look past you.
Personality: He is mildly Human supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born in the north his family was never financially stable. Cursed with a spirit at a very young age, Guy has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people.
Flaws: Ugly, Disease, Racist. Bonds: Poor, In love. Occupation: Weaver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 8000 cp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold dragon comb with red garnet eye (400 gp).
Anselm Yardley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears baggy violet pantaloons and a grey scarf. His golden hair is lengthy. He has a dull look in his green eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He feeds upon the attention of others.
History: Born to a Ploughman, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Ideals: Persistence. Bonds: Attractive, Job, Poor. Occupation: Animal Trainer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 7000 cp.
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