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NPC Generator

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Advanced [show]


Theodoric Wellington, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a pastel armored body suit, with a simple brown line shooting up and back down. His brown hair, when down, is lengthy. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a wizard, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs; and human compassion

Ideals: Logical. Flaws: Racist. Bonds: Religious, Mentor. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Theodoric Wellington, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 16 (+3)10 (+0)
Skills Nature +5, Survival +5
Senses Passive Perception 13
Languages Common, Ignan, Draconic, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dustin Chatham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in earthy colors with a tan and blue handkerchief worn on his left side. His red hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy, self-centered, vain, and jealous.

History: His mother raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against drow; and many drow want him driven away

Flaws: Ugly, Antagonistic, Selfish. Bonds: Nature, Religious, Enemies. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Dustin Chatham, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Chrysoberyl (120 gp). Pink pearl (120 gp). Lapis lazuli (8 gp).


Social Check DCs


Peter Nash, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a custom-built plate barding that's adorned with violet lining and desert motifs. His head has been shaved. He wears an eyepatch.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with his god.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Antagonistic, PTSD. Bonds: Criminal record, Religious. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Peter Nash, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)9 (-1) 10 (+0)7 (-2)
Skills Performance +0, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Charles Gracey, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a green tunic with white highlights, and long brown pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. His blonde hair is lengthy. His eyes are likewise green. His teeth are white and perfect.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast forest. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Passionate. Flaws: Selfish. Bonds: Attractive, Nature, Criminal record. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Charles Gracey, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 30 pp. Obsidian (10 gp).


Social Check DCs


Solomon Westcott, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and wears a well pressed and immaculate suit (or dress). His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has brown eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Solomon studied abroad. He dropped out of school before completing his studies. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Logical, Gifted, Athletic. Flaws: Shy, Secretive. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Solomon Westcott, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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