Gunter Digby, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his grey robe and has his ceremonial dagger always slung over his shoulder. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his brown eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Passionate, Joker. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Shepherd
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Reynard Budd, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a yellow coat over a green low-cut shirt, and a top hat upon his head. He has shaved his head bald. His green eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He inherited the family business which he has now maintained for 10 years.
Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Selfish. Bonds: Military, Job, Religious. Occupation: Stableman
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 13000 cp.
Gerald Gladstone, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. He is bald on top and has large chestnut tufts of hair around his ears. His face is scarred and worn.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is an amazing painter.
History: Born in the east his family was never financially stable. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: To reunite with his old friends.
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Stylist
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Clerebold Fidget, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this western man wears a red shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His hair is white and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.
History: He comes from a rich western family. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Jeweler
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 14 (+2) | 4 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Aquan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 100 gp. 1 Half-Plate.
Gunter Walpole, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears brown trousers with grey and tan striped suspenders. He wears various colorful collared shirts. He is bald on top and has large black tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As long as the job gets done he does not care how it got done.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and nothing but the best is good enough for him
Ideals: Athletic, Professionalism. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Slave Trader
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1
Possessions: 100 gp. 1 Darkwood Shield. 1 Masterwork Heavy wooden shield.
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Their contribution stands as a beacon of hope for all adventurers!
