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NPC Generator

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Advanced [show]


Balimaar Weld, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears baggy black pantaloons and a blue scarf. His hair is short and blonde. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: Balimaar lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Barkeep mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Pacifist. Flaws: Ugly, Antagonistic, Disease. Bonds: Family. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Balimaar Weld, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)10 (+0) 9 (-1)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Adelard Everly, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, blue cloak. He has a very tight haircut. He has gleaming, smiling hazel eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Adelard lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and marry his sister to traveling adventurers

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Family, Nature, In love. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Adelard Everly, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Gnoll
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Lapis lazuli (7 gp). Fiery yellow corundum (1100 gp). Rose (30 gp). Violet garnet (300 gp).


Social Check DCs


Hugh Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a red vest and prefers violet and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is auburn and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Always inclined to offer people food he seems plenty friendly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy.

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hugh Hadleigh, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 15 (+2)18 (+4)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2600 sp. White pearl (110 gp). Lapis lazuli (9 gp). Moonstone (70 gp).


Social Check DCs


Chad Sherwood, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He sports brown clothing, slightly heavier than average wear. He is an epitome of beauty. His auburn hair is lengthy. His eyes are gray.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast island. His father took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Body Guard for hire.

Motivation: To unite with his brother; and money/treasure

Bonds: Attractive, Rich, Nature, Job, Family. Occupation: Body Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Chad Sherwood, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Investigation +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thomas Crawford, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an entirely red suit with black socks and a vest with buckled shoes. His tied-back hair is black. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born at the edge of vast desert. Thomas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Guardian, Mentor, Nature. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Thomas Crawford, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 10 (+0)16 (+3)
Skills Arcana +5, Performance +5
Senses Passive Perception 10
Languages Common, Orc, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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