Jocelyn Barclay, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Jocelyn was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has achieved small success as a Doctor.
Motivation: Expand his business; and sabotage a competitor
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job. Occupation: Doctor
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Anthony Fawcett, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male likes to wear ponchos typically of a light red in addition to tight pants. He is tall, broad shouldered and powerfully built. His silver hair is cut jaggedly and amateurishly. His eyes are green and catlike.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Anthony was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. After a long history of fighting, Anthony and his spouse have recently divorced.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record. Occupation: Stylist
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Theodoric Chatham, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a violet armored body suit, with a simple black line shooting up and back down. His golden hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gifted from a young age, Theodoric studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted divine powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off his debts
Ideals: Gifted, Fighting, Joker. Flaws: Ugly. Occupation: Animal Trainer
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 38000 sp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.
Everard Bradley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tattered old clothes. His long golden hair is drawn into a two foot long braid. His eyes are violet and he is always smoking a pipe.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.
History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Gifted. Flaws: Ugly, Greedy, Fearful. Bonds: Poor. Occupation: Laborer
Voice: Stutters
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 6000 cp. 1 Crowbar. 1 Healer’s kit.
Drogo Kendall, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his left hand. His golden hair is cut short. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.
History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Justice. Flaws: Antagonistic. Bonds: In love, Criminal record, Nature. Occupation: Engraver
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 14000 cp. 1 Half-Plate.
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